![]() There isn’t a higher ground for Zero Dawn to ascend to, just a self-indulgent obsession with its own existence that it somehow deserves a perpetual spotlight despite its failure to innovate upon a stagnating genre it is more than happy to call home. Side quests are fun and provide some worthwhile optional tales, but inconsistent voice acting and writing that just isn’t very good meant I was constantly being reminded of why it just doesn’t do much for me.įorbidden West is also on PS4 by the way, and while it doesn’t look as good and has a few performance hiccups, it is perfectly playable. Most games suffer from this, but Horizon is particularly egregious in its storytelling dichotomy. Except an open world game offers unparalleled freedom so the acts of the player actively contradict everything the narrative is trying to tell us. Forbidden West was a little better, but even that struggled to build on its main character because she was so obsessed with ignoring her friends and saving the world because it was so damn important. ![]() ![]() Aloy constantly mutters to herself in an attempt to guide the player, and is always willing to save the day even if it means taking away her agency in situations where she should be making decisions that better herself instead of the wider landscape. It sold millions of copies, but did so by offering a predictable tale of adversity with a heroine so attached to fulfilling her destiny that she never has time to develop a personality of her own. ![]()
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